Aging in Place (3): Early Concept Development

Building on Research

In our last blog post we shared a few of our favorite stories from the Aging in Place field research and identified the major design themes that had emerged. We have since translated these opportunities into archetypes and frameworks to inform the current phase of the project: Design Concepting.

Establishing a Framework

frog's SXSW 2014 Panel Picker

The SXSW 2014 panel picker is now live! Several frogs are in the running this year, offering their perspective on everything from the emerging consumers of Myanmar to the enterprise software revolution. 

Take a look at our submissions and show some love by giving a thumbs up on the panel picker page.

Empower Smart Citizens: A Hackathon

As computing moves further away from mobile devices and into the context of our surrounding environment, rich sources of data will change the urban experience. "Smart Citizens" will be the center of a city's evolution, creating opportunities for individuals to design and deliver innovation on both small and large scales. With over 1 billion mobile phone users and the largest Internet connected population, China's digital natives will lead the way.


Aging in Place (2): Building a Foundation for Design

What are the best ways to take care of someone you love as they age?

Making It Real

The first product I designed for frog hit market this year. Just two years ago I was in design school. Just last year I was an intern. And now my work is out there. As an industrial designer, seeing a product that I worked on in stores and even more importantly, in the hands of people enjoying it, is an enormous thrill.



所谓“山寨”,指的是某些非正规行业从成功产品中汲取灵感或赤裸裸地抄袭,它们具有产品周期快的特 点。山寨厂商模仿、改变、重组成功产品的功能和设计的“残暴”程度和速度令人瞠目结舌。仅仅 40 天时间内, 山寨厂商就可以完成手机设计、制造和上市的全过程,而正 规生产商光是为了获得相关预算的审批就需要花更长时间。

Facilitating Group Problem Solving in High Schools

In today’s public high schools, standards are rising, funding is declining, and employer expectations continue to grow. Mastery of the fundamentals, such as language arts, science, and math are still at the core of American education, yet according to the Partnership for 21st Century Skills, the cultivation of life skills and innovation skills in public education is increasingly emphasized: communication, collaboration, critical thinking, and creativity.

Aging in Place (1): The New Realities of Growing Older

“It's paradoxical that the idea of living a long life appeals to everyone, but the idea of getting old doesn't appeal to anyone.”

― Andy Rooney

Project Ansible: Anywhere Workers of the World, Connect

Today, Siemens Enterprise Communications introduced Project Ansible, a new visionary communications platform bringing together voice, video, social media and search into a smart, seamless, intuitive experience. (For additional details: and

Project Ansible is the result of a research and development partnership between frog and Siemens Enterprise Communications. We spoke with Justin Maguire, executive creative director in frog’s Munich studio, about Project Ansible’s potential impact on businesses and communications, collaboration and productivity in the age of the flexible, mobile Anywhere Worker.

Empowering Local Communities through Group Problem Solving

One by one, fingers excitedly point at the image-covered walls. “I was surprised how quickly we were able to reach agreement once we were able to share our differences of opinion,” says one. “We talked about healthy food, too, but after a lot of discussion, we thought violence prevention was a better topic for our team to focus on,” says another. “It can’t be fixed without everyone coming together,” says still another.