Conference insights from Vancouver and Boston to Paris and Beijing.
I've just returned from the IDSA conference in Miami, and I'm both convinced that, in ten years, there won't be an IDSA conference to go to - and that isn't a bad thing. I don't mean this in a disparaging sense; I enjoyed the conference, caught up with old friends, made new friends, and learned a bit. But a trend that I've observed at past conferences is only more evident this year, and it's patronizing to continue to skirt what is becoming increasingly obvious: the IDSA has served a valuable role in the evolution of design as a professional discipline, and has helped advance the field to a point where the IDSA is now essentially irrelevant. Design has outgrown “Industrial Design”, and a professional organization cannot exist only in the form of self-maintenance.
I'll explain, as I realize this may come across as both pretentious and self-righteous (and I intend it to be neither).
The discipline of industrial design has had a long history of form giving, and the creation of objects and artifacts that relate to the incidental parts of life. Industrial designers make stuff, and the making of stuff is a commodity - a profession differentiated only by cost. That is, there are a huge amount of capable industrial design firms in the world (and increasingly in Asia), and these firms are only differentiated by the cost of their services. A commodity market affords only limited growth and only limited market share, and can never truly sustain itself in any meaningful manner.
The other major capability industrial designers are able to bring to a project is their understanding of, and abilities with, materials and manufacturing/development processes. This is advancing in the opposite direction of a commodity - it's becoming increasingly specialized, increasingly intellectual, and incredibly complicated. The complexity associated with new material introductions and advances has such deep tacit knowledge, and such strong connections to fundamental issues of chemistry, that it can't continue to be "owned" by designers - it needs to be managed and coordinated by scientists (which was the implicit point of Dr. Andrew Dent from Material Connexion, in his excellent keynote presentation at this very conference; I feel the irony was lost on much of the audience, unfortunately). In this way, while material sciences will absolutely not become commodities, they also will soon be out of the grasps of designers.
In addition to these changes in skillset, there is a trend towards the inclusion of digital components, controls and networked services in products that have traditionally been isolated, single artifacts. These less tangible aspects of the products need to be designed, too, and so the designer who was typically responsible for developing a form and function for an item must now concern themselves with systems, services and more complicated - and arguably, more intellectual - facets of design. The major corporations that are embracing design as a true innovation catalyst realize that differentiation requires specific attention to the design of these systems and the utilization of networked services.
And so we’ve reached a point in the history of technological culture where the IDSA has served its purpose, and is now obviously struggling to define what to do next. This is evident in a program filled with discussions of rendering techniques and in an exhibitor hall full of plastics and injection molding vendors; it’s obvious in powerpoint presentations that struggle with basic concepts of human behavior and interaction, and in hallway conversation of designers who aren’t sure how they can ensure they have a job in the “new economy” of the future.
Steve Portigal summed up my feelings nicely, in a blunt - but absolutely dead on - way. "The IDSA is the recording industry or car industry of professional societies". He's referencing a long history of positive contribution, but an increasing lack of relevance, and a desire to hold on to how things used to be - a feeling of tradition, and a celebration of an industry. IDSA, like GM, is struggling to evolve, but with many of the same leaders at the helm and with many of the same traditional viewpoints of how design should be.
Yet there's no shame in celebrating the past and simultaneously building a new, and very different future. The organizational body of IDSA is not the appropriate organization for shepherding the massive change required in industry and education, and that's OK, as they've already done the hard work of laying the groundwork upon which this massive change will come. I look to other professional organizations to lead the way, and I hope those who built the IDSA – and the field of mass-produced artifacts – can look happily at the fruits of their labor, and allow the organization to proudly retire.
Jon Kolko
End of an Era
James Owen - September 28, 2009
Thank you Jon! My thoughts and feelings exactly about IDSA. I'm disappointed that IDSA has become more about "preaching to the choir" than evangelizing design to the business world.
Nice thought from a good guy.
Matt Ozmun - September 28, 2009
Hey Jon, I loved the article and I would just like to agree with your viewpoints on the IDSA. I whole heartily agree with your thoughts and I know that some people will probably look at what you wrote and think that you are being negative about the organization. I believe that an organization for industrial design students needs to evolve and change as the times change, as do the designs that we are asked to put together time and time again. I also agree that the industrial design student is no longer or at least should no longer be focused on industrial design, but focus on all of design in general because design has started to span so many facets of different industries and markets. I have found so many great applications for the processes that help to lead to innovation from simple things like working on my home to helping me run my own business. I think that what makes a good industrial designer great is flexibility; being able to reshape what you do for what needs to be done. To me, that has been the most important thing. Thanks again Jon for being a great professor in school and out.
The Sky is Falling
Russell Kroll - September 28, 2009
Jon - If the IDSA and its conferences are irrelevant why do you continue to attend and speak at them? Probably the same reason you authored a controversial blog post – promotion?
As a professional organization the IDSA certainly has its problems and challenges. However, it may be a bit premature to ask it to acquiesce and throw in the towel.
Reducing Industrial Design to form giving and material specification is offensive and demonstrates that you don’t understand its true value. Industrial Design has always been positioned between the understanding of problems and the synthesis of solutions. It doesn’t matter if these solutions are manufactured goods, networked services or temporal experiences… Having the ability to understand and synthesize solutions is a skill set that will never become irrelevant. I’m sure most Industrial Designers will be happy to retire when we run out of problems to solve.
I don’t know what you were expecting from the Miami conference, but please give the IDSA a little slack. It’s a down year. Through my discussions with current IDSA board members, I’m confident they get it. And, they deserve the opportunity to change the organization.
I’ll see you in Portland in 2010, can’t wait to see your new presentation. Call me if you want to throw down, you got my number…
Russell
Russell, Thanks for such a
Jon Kolko - September 28, 2009
Russell,
Thanks for such a thoughtful response. I do, indeed, speak at conferences to promote things like my book or frog, but I go to conferences to learn new things, to be challenged, and to be stimulated. The people of IDSA are trying, really, truly and honestly trying, to do these things. I spoke to the same people you did, and I believe that they get it too.
That's not my point, and I'm sorry you weren't able to see that.
You said Industrial Design has always been positioned between the understanding of problems and the synthesis of solutions. It doesn’t matter if these solutions are manufactured goods, networked services or temporal experiences… Having the ability to understand and synthesize solutions is a skill set that will never become irrelevant.
I agree with your second two sentences, and not your first. It hasn't been positioned that way, and it hasn't been promoted that way, and it hasn't been taught that way, and it hasn't been accepted that way. The IDEA awards celebrate beautiful form, and give awards to glorious uses of materials. They don't have any idea how to give an award to a cohesive set of temporal experiences. Industrial Design curricula don't teach methods of synthesis, or how to capitalize on a networked world.
You said Please give the IDSA a little slack. It’s a down year. and that's my entire point, wrapped up in two small sentences - it's NOT a down year. It's a down year for what most people traditionally view as Industrial Design. It's a GREAT year for those of us engaged in massive, strategic, intellectual change for businesses. That's interaction design, service design, and strategic facilitation. These are intellectual challenges that demand a new kind of design, and a new professional forum for organizing, teaching, and learning about this new kind of design.
Please re-read what I wrote - I don't fault IDSA for anything at all. Just the opposite - I credit the organization with paving the road that got us here.
I won't see you in Portland in 2010, but I may run into you at the Design Research Conference, or at the IxDA Conference, or at the CHI Conference. I'll be promoting something - probably along the lines of intellectual discourse, and my new book :)
ASIS&T
Elizabeth K Bacon - September 28, 2009
Hi Jon,
What sort of things is ASIS&T doing to be held up as a model of an organization that's leading the way?
Cheers,
Liz
a slightly more thorough and less instigating take
dave malouf - September 28, 2009
Hi Jon,
Yes, the murmurs were reverberating everywhere in the halls and pool and beach of the hotel that IDSA was hosted in, but I do think you really over simplify the issue. Here's my complex take here:
http://davemalouf.com/?p=1712
Enjoy!
-- dave
Hey Liz, ASIS&T has a strong
Jon Kolko - September 29, 2009
Hey Liz,
ASIS&T has a strong theoretical discourse; a more obvious example likely would have been Cumulus, http://www.cumulusassociation.org/
Jon
re-branding
Bradley - September 29, 2009
I think this post comes at a time when everybody is rethinking, re-evaluating, and asking questions on anything that seems to be the standard practice. This post challenging the effectiveness of IDSA is no different and an excellent topic. IDSA own vision statement says: "As the voice of the profession, IDSA advances the positive impact of design on business and society while directly benefiting members by evolving into the world's most effective design organization." But has IDSA dropped the ball and are design consultancies doing more of the design promotion?
I read and hear more about Tim Brown and IDEO's "Design Thinking" mantra in the promotion of design as a positive business element than anything else. Tim has brought Design into more corporate tables than any other organization that I can think of. No, I don't have a man crush, I just think as the one voice that has been consistently in the promotion of proper design principals, it is Tim and IDEO. So many companies are readjusting their old practices and policies and maybe IDSA should be no different. Does IDSA need a re-branding? Do we need to drop the "industrial" for more of a multi-disciplined approach to go with Design Thinking Society of America? Industrial Designers are just one part that make up "the positive impact of design on business and society."
Not So Dicto Simpliciter
Russell Kroll - September 29, 2009
Jon – I reread what you wrote… I hope you understand how I may have missed the complementary message embedded in your initial post. I thought comments like “the IDSA is now essentially irrelevant” and the tone of your post were intentionally incendiary.
Regarding design education, I’d like to point out that the design research conference you recommended is organized by The Institute of Design, a design School. When I graduated from the Institute of Design in 1994 with a degree in Industrial Design we were taught design as a holistic practice. That’s 15 years ago. I also have a degree in Interaction Design from The Designhogskolan at Umea University, also a design school, that was 10 years ago… I can only speak from my own experience but my design education was and continues to be very relevant.
As you may know when the Bauhaus in Dessau closed its doors it was reopened in Chicago as the New Bauhaus and eventually changed its name to The Institute of Design. I don’t know exactly what the founders of the Bauhaus were thinking but I believe they were more interested in big picture social change then rendering technique. Breuer chairs may look good but were originally intended as a way to provide the masses with inexpensive functional furniture. This is what I mean when I said that design has always been positioned around the understanding of problems and the synthesis of solutions. The problems are different but the goal of many designers has always been improving the human condition. I believe there exists an unbroken history of this from the early days of ID (Bauhaus) to its present practice.
Dismissing ID as form & material is analogous to saying all contemporary literature has devolved into romance pulp, some has some hasn’t. Such an over simplification as well as the intimation that Industrial Design is a less then intellectual pursuit is offensive. The intellectual side of design, the design thinking, is useless without the design doing piece.
Quick follow-up
frogs on the road - September 29, 2009
Quick follow-up quote from Gretchen Anderson at Lunar:
"In fact, judging from the exhibitors, and sort of the age and makeup of who was there, it felt like this is a 50 year old institution that is trying to legitimize design and get it a seat at the table. I think they need to take a good long look in the belly button and say "is that really our mission anymore"? If Tom Dierking from P&G is on stage, running billions of dollars of design every year, you're at the table. So what are you going to do to inspire, further the practice, not just for young students and for education. How are we going to make that conversation about design thinking both more comprehensive at the executive level and also more meaningful to the designers?"
http://www.lunar.com/iconocast2/?p=489
It is supposed to do the exact opposite
Vinay - September 29, 2009
Jon
You say that mass production is commoditized and hence designers who design for mass production are commoditized as well. How does that argument hold true for designers if it does not hold true for the material scientists who develop materials for mass production as well? I thought one of the primary purposes of industrial design was to ensure that mass production stays as far away from commiditization as possible. It is precisely when a design related conversation is no longer possible, that the object becomes a commodity.
You also seem to push design thinking, research and service strategy as something more important (and possibly something more intellectual). What good are these softer issues without considering the world of objects that they must operate in. What good is design thinking without design doing, the fundamental difference between design and other professions?
I wont deny that the profession of industrial design is in trouble. It is in trouble because a Chinese manufacturer can make something without using design, cheap, and send containers of them to flood world markets. (But those manufacturers will run themselves to the ground eventually, and a new world order of sustainable mass production and relevant design will emerge). Professional design services then become irrelevant or unaffordable, which probably what a lot of the US firms are facing today.
But what if designer turned manufacturer? producing beautiful products that the world values and not costs, and still fits within an overall discretionary expense mindset? I believe the profession was already intellectual to start with. It is only a few airheads who came along and spoilt the show. As producer, the designer gets to flex more intellectual, spiritual and business muscles to create a more worldly personality.
I felt like this in 1995
Jeff Mowry - September 30, 2009
In 1995 I was a student involved in the student-led IDSA chapter at ASU. The regional/national (can't remember which) conference was held in Santa Fe that year, and a group of us students were given "free" admission to the conference if we'd go and set things up the day before. Cool. An over-night drive and plenty of Mountain Dew later, and we had things set up, watching the "pros" begin trickling through the doors of the conference. Finally, we get to escape the ivory towers of academia and see what this realm is truly all about!
Disappointment. Maybe my expectations were a tad too high? Or maybe it was the impenetrable wall woven around this tightly-bound clique of attending designers that kept students in their rightful place of underlings, and perhaps even outcasts? Main attractions seemed to involve the getting together of old boys from the network. Who needs naive, idealistic students over cigars and brandy? Design, itself, seemed about as marginalized as the zeal of these students.
In 1996, ASU hosted the western regional conference, I being a senior this time. Lots of fun getting things set up, thinking up activities, etc. During one of the kick-off addresses an IDSA representative droned without passion about how important it is for IDSA to do all it can to encourage participation from students, and how, in fact, it is doing so. One of the gray-haired masters in front of me (a professor from BYU?) had enough of this and interrupted, calling the bluff. "If that's true, how do you justify the multiple-hundred dollar entry fee for IDSA conferences to students?" (I could hardly afford the markers I was purchasing so often, and certainly couldn't swing $600 for a conference, plus travel costs, plus hotels!) Well, you see, we discount such events for students so it's a few dollars less for students. We want them to come and be involved, after all. The professor didn't buy it, and a bit of escalated chatter from others in the audience (myself included) served to heckle this poor, insincere representative on stage.
What does one get from membership, after all? A few magazines, where folks inside the network congratulate one another through scholarly articles or white papers? A golden ticket to the inner circle, maybe a cigar? Am I being too harsh here? Are the experiences I related anomalous, unfortunate accounts atypical to new blood? (I don't know--but they are my experiences.)
As the operator of a small design gig now, I wonder (but not very often) what I might be missing from the grand ol' IDSA. Have they changed? Have I? Would we fit together better now? Does it even matter? I don't think so.
If only we didn't have to deal with all this pesky matter....
craig - September 30, 2009
...maybe we could just ask people to pay us money for thinking cool thoughts...but, as soon as we start thinking about things we're suddenly debasing ourselves to the squaller of "Design 1.0". Oh, perish the thought! Nobody cares about things - right?
Jon, as you read this, are you sitting in a chair or are you floating in a bubble of anti-matter? Just curious.
In your reply to Mr. Kroll, you wrote,
"It hasn't been positioned that way, and it hasn't been promoted that way, and it hasn't been taught that way, and it hasn't been accepted that way."
Well let me take these one at a time.
1.) "It (design) hasn't been positioned that way"
Oh, really? According to whom? Just who's job has it been to "position" Industrial Design? If designers have not always had a more strategic position within organizations, it's usually their own fault. Often it's because they refuse to do anything of real consequence, yet they expect to be paid as if they do. I'm happy to know quite a few designers who don't fit that mold, and they're doing pretty well (in fact, I bet they have more clients than Frog does right now).
2.) "It hasn't been promoted that way"
Again, I ask, by whom?
I think you would do well to dig out your design history text book and read up on some of the founders of the profession. You'll be amazed how some "promoted" themselves.
In any case, promotion only gets your foot in the door. What really matters is what you do once you get in the room. If you then say, "I'm a visionary, pay me lots of money for my visions" and then don't deliver anything worthwhile, then you'll never get back in that boardroom again. And justly so. If you go into a business and say, "I'm a 'sensemaker', give me lots of money, and I'll make sense of what you're doing", but then you leave them more confused, then you shouldn't be surprised if you don't get put on retainer. When it comes to "promotion", the big problem with many designers today is they either undersell themselves ("hey, I can make that widget look cool for you just like I did last year"), or they oversell themselves ("I can tell you everything you need to know about the future of your business"). I can assure you that Raymond Loewy did neither. Incidentally, of these two, the second case is the worst, because at least the cool widget guy is earning an honest living.
3.) "It hasn't been taught that way"
Well, Jon, where did you go to school? My instructors taught me that design is a process of creative problem solving (is that cerebral enough for you?) - and that was back in the late 80's. I haven't seen any indication that my "process" is less in demand. Quite the contrary. I am aware that I have more competition as a designer, but that only means that many more people around the world think this is a pretty worthwhile way to make a living. I agree!
4.) "It (design) hasn't been accepted that way"
Maybe not by you and a bunch of others I could name (who probably never understood design in the first place), but I accept it. My employer of over 12 years accepts it (and continues to ask me to do more of it every year). The international design juries who gave me 16 awards accepted it (apparently). So maybe the problem is with you and not us.
Just another angle to consider, Jon.
Please End the Era of IDSA!
angelo - October 5, 2009
Amen! IDSA is a highly internalized & self-focused source of nothingness all for $400 bucks a year! What a waste of money! To all up and coming design students…do not fall into the trap the rest of us have.
Instead, take that same $400 bucks a year and invest it into a Mutual Fund for the first 5 years of your career. Additionally, keep in touch with the best schoolmates you have/had in college and begin preparing for your own micro professional society meeting in year 6.
At that time use the saved $2K to reconnect face to face with these friends/colleagues to discuss the issues relevant to your design career, learn from one another’s ups/downs, and try to establish a desired path or direction for the group. What I mean is make use of a smaller more focused network of like minded people to educate and promote new opportunities for you. Find your own direction!
IDSA has lost a lot of its focus all in the name of money. It all about selling the brand for them and they are doing it through membership generation. The society has had to allow members from so many other professions into the circle that we are loosing sight of industrial design as specialization. Even my neighbor who is an IT professional calls himself an industrial designer and he has no formal education in it at all! He’s a just a member of an online product development group that does crowd sourcing. It has become even more generalized than ever and that is killing it design.
All the additional income IDSA generates does not trickle back to us as members. Quite the opposite, what it does promote is more board member trips to interesting destination cites around the US and abroad for them to discuss the brand. What our hard earned dollars should be used for is lobbying for our profession or creating a professional certification system similar to the engineering profession.
The elected members we have all selected to represent us are not hearing our voices regarding many issues. They have become internally and personally focused on their own best interest and not yours. If they were a member of congress they would be voted out of office for not representing their voter base.
As a recently retired designer of 19 years I made the decision to hang it up and no longer fund IDSA! I had a great career for 10 years but the last 9 have been one of the worst experiences in my life. Not only are the salaries at an all time low but the quality of work is going into the dumpster due to clients disregard for our services and the quality of their own products.
The majority of clients haggle over the price because the value of industrial design is no longer present. Those same people would never enter a doctor’s office and tell the physician that I will pay you only if you cure me. In essence the majority of clients want a free design up front at the designers/consulting firm’s expense in exchange for 2-5% royalty on the back end. No real business can operate this way especially when a functional margin is at minimum 15%.
I have been increasingly dissatisfied with the profession over the past 15 years and its lack of professionalism. I agree with Jeff Mowry whole heartedly and was a fellow student attending the same event at Santa Fe.
Jeff and I were classmates from ASU and my memories of that conference then are just as professionally empty as his. Designers for the most part are arrogant and self centered beings that want recognition for being cool. Paaalease, design is about improving the human experience & condition, not about partying at a conference and talking about you! IDSA should be focused on telling the world about the benefits of design and spend less time telling designers about it! We are preaching to the choir when we should be talking to congress or trade commissions.
This rant is now over and not everything was even discussed. I wish all designers the best but IDSA is not our friend. They are the “club” of their own best interest and that’s just the brand!
So it seems the "Crocodile
Kenneth J. Weger - October 5, 2009
So it seems the "Crocodile does run the rotisserie". Inside joke from Santa Fe, but how telling years later. While working at Ryobi Concepts in 1998 as an Industrial Designer, I had the opportunity to have lunch with the then President of I.D.S.A. Awww…. I forgot his name… I asked him, “Hey Mr. President, What’s on your agenda, where’s my membership money going next week?” He said, “I’m going to China next week to teach them the ways of Industrial Design.” Great I said --- The President of the Industrial Designers Society of AMERICA was taking my money and heading to China…..Wake up people, does this not matter, Sub standard wages, Human Rights Violations, Environmental degradation, It use to matter but maybe we’ve all had too much Lead paint in our Toys to care anymore. This profession does not need to be Branded or Marketed….It just need to be focused, or less it becomes the next Milli and Vinilli act.
Jon - Wow, look what you've
Mark T. Steiner - October 8, 2009
Jon - Wow, look what you've started. A cacaopheny of comments and opinions about our professional society whose future is in question..... or not. The responses to your article are a mix of bitterness, dissappointment and, what seems like, pseudo praise to you...... man, I haven't felt this good about design in a long time.
You've pointed this out, but allow me to restate something very obvoius. IDSA has lost it's relevance because we as a profession have been struggling to find our 'voice' after the radical shift in the traditional ID businees model. Let's face it, the 80's and 90's were argueably the best times to be an Industrial Designer. FROG, IDEO and Lunar were born based on the product design needs of a great new company called APPLE and the off-chute companies it produced. Hell, at the time even design offices in New York were relevant.
But our world came crashing down when American companies saw greater profits by moving design, engineering and manufacturing services overseas. This forced us to figure out another way to capatilize on our inherent talents. We asked ourselves, what will our business model be?
FROG and the larger design firms, with their business acumen, have figured a new (or maybe repackaged) process to profitability. But the real issue is that not all design offices are there yet and many will never be. Individual designers who have lost their jobs in the downturn are scrambling to find a way to 'stay in the game' based on their individual talents. After many years of uncertainty there is a still a feeling of, where do we go from here?
Whether your comments were self serving, as one has pointed out, or not, you've sparked debate of a very real problem. It's not as much about IDSA as it is about our profession as a whole. The issues facing ID are much more complex than IDSA can absorb and many in the industry are still trying to sort through what our profession has become.
Until we can agree as a group who we are, we can't expect IDSA to evolve or survive. It's up to us as professionals to coordinate our disciplines and speak as one voice........... whatever that voice is, will determine what IDSA becomes......or not.
you know, I never look at
mw - October 13, 2009
you know, I never look at your newsletter, but for some reason decided to click and frankly I am kind of sorry I did
let's see, where to start.....who to follow, what to read and where to go....none of which invited me to read.....so much for user-centered
and I did notice your misguided attempt to point at the future of a profession in denial.....yes there are a proliferation of web design related associations, none of which reflects the design diversity that IDSA has been able to address, albeit inconsistently
let me guess, the author has never actually gotten involved in or tried to move 'his/her' organization forward, but is comfortable standing back and 'sharing' a
dismissive, ill-informed, inaccurate and sophomoric diatribe
this is about what I would expect of frog today...not a great testament to the caliber or talent, or editing or to Hartmut
too easy to share lazy thinking these days
To those who feel compelled
DH - October 14, 2009
To those who feel compelled to defend ID as a profession: it's important to note that--by simple reasoning--Jon is not applying this critique to every professional designer in the field. One should not expect that he is because that would entail defining exactly what an industrial designer can or cannot do, and that's simply an impossibly gray area. To take the car industry as the mentioned example: a critique of the car industry as a whole on its management, business practices, and failures, does not mean it is at the same time dooming the upstarts and small players such as Tesla, Fisker, or the innumerable custom car builders in the country. Yes, the said commentary would by necessity generalize the situation, but no reader should take it as all-encompassing.
Jon's note that "...there are a huge amount of capable industrial design firms in the world...[and that] these firms are only differentiated by the cost of their services" is true in the sense that the profession is increasingly viewed as a simple, purchasable (sometimes even free) service by client companies. Especially in tough economic times, the single (but complex) matter of cost are being brutally weighed against market potential and financially risks, not aesthetics, ergonomics, nor any number of other aspects of a product that we designers hold dear. In turn, products are inevitably mimicking proven successes, staying competitive on the length of feature lists, becoming alarmingly similar to each other, and ultimately differentiated by...cost. This topic alone can be a separate discussion on its own but it is the precedent for what I believe is Jon's stance regarding IDSA.
IDSA is becoming irrelevant but perhaps not in the way that most imagines irrelevancy to be. It's irrelevant in the same way as:
1. The notion that it is necessary to produce a gorgeous, photorealistic 3D render and that the said render 'makes or breaks' a concept.
2. The notion that a gorgeous, painstakingly detailed hand-drawn sketch/render is absolutely necessary before an idea can be accurately conveyed to a client/production manager/engineer/project manager/etc.
3. The time and energy that one should spend on producing a realistic (or working) prototype using clay, foam, etc.
These skills, while still important, are increasingly being farmed out to specialist companies and individuals who all compete with each other by--guess what--cost. Render farms are popping up all over the place, more and more young designers are dedicating themselves not to 'designing' but to simply outputting renders of models made by others to maintain a steady income, and--most alarmingly--manufacturers themselves are providing 'top-notch industrial design' AND engineering as a bonus for giving them the business. With the notable exception of car designers and a few product design companies, a great hand-drawn sketch/render is no longer requisite to selling your concept; instead, a great computer 3D render with good colors and a great logo decal will be most persuasive in a concept pitch, which, again, can be farmed out to a dedicated renderer. Prototyping companies are making in a matter of hours or a day or two what used to take a person many days and weeks, and most of all a SHOP, to produce.
This is absolutely NOT a call to abandon these skills sets that we have developed over time, perfected, and passed down to the next generation of students. These must still be taught in schools just like an accountant needs to be well-versed in laws and math. However, it is a likely scenario that in the very near future a designer will find himself/herself needing to specialize in one or two of these skills to be 'hire-able'. That presents two problems: One, most designers are not the BEST sketcher or the BEST modeler in comparison to their peers. The second problem (or not a problem, if you're perfectly happy with it) is that COLLECTIVELY, we start risking the potential for clients, companies, brands, etc. viewing ID as only a melting pot of renderers, sketchers, and modelers when we are--and NEED to be--much, much more. To further the accounting analogy: it had for the most part become a commodity a long time ago. The general perception is that accountants are more or less the same (perhaps only better or worse depending how far he/she is willing to categorize things that are tax-deductible), differentiated--again--by cost of the service. To remain relevant, ID must avoid being fragmented into specialties (not that one can't take that route as a profession) and stay collective in its goals and aspirations.
Which brings me to why I also believe that IDSA is becoming irrelevant. IDSA cannot continue to be SIMPLY a networking tool or a platform for new technologies that supposedly aid our creative process. That brings no progress and it certainly won't influence a new generation of industrial designers. It's ironic that some people bring up past design pioneers as a proof of ID's present-day relevance, because they are precisely the opposite. Instead, they serve as a reminder of how much can be done in the ABSENCE of Photoshop, CAD, and any other computer programs on which we depend so much of our livelihood today. The significance of these past masters is that they designed either to address cultural and social inadequacies that they found in their time or to promote a way of thinking that hadn't been done before. THAT is still relevant today, not the fact that they made a classic chair and therefore we can, too.
In the same way, IDSA needs to understand the phenomena of our changing world to remain relevant. If it wants to lead the profession as its has in the past, it needs to re-frame ID's significance in the world. If that means educating students beyond sketching and modeling (and honestly, beyond just 'thinking' or being 'inspired', as so many young designers are using to replace old-fashioned skills), then it needs to find out what it is that art schools are failing to do to prepare students for the real world and then lead the changes in curricula. It is no longer sufficient for the profession to produce 'good sketchers' or 'good modelers'; it needs to produce design thinkers, business leaders, and innovators who are also highly skilled in the traditional crafts. Of course, this sounds all very cliched, but the European Union has taken a similar initiative with their recent exploration of the significance of design in the future of their member countries. And broad initiatives are, almost by definition, lofty aspirations for change. The purpose is for its members to dissect the initiative, adapt them, and then innovate. I believe the IDSA has the potential to do that, but it's got a long way to go.
Visionary Nonsense
JD - October 18, 2009
Relevant to this question: I wish that we were licensed members of a practitioner association (which "could" be regulated by the IDSA) and required to be licensed to practice, just as the AIA (Architects), PE (Professional Engineers), the AMA (Doctors), and the Bar Association (Attorneys) all of whom in their various capacities can seriously affect the lives and well-being of people and/or the planet. Occasionally people (often children and infants) and animals die because of faulty designs, are poisoned by products containing or painted with lead compounds.and other heavy metals or VOCs, and on and on - not to mention the deleterious effects on our ecosystem. Designers who are well-trained and experienced know these things and, I hope, do everything in their power to design-out such faults and dangers. The IDSA Code of Ethics and other value and environmental statements are only great in so far as they are enforceable. As they exist now, adherence is voluntary and, as is the case with all such issues in conflict with revenue, profitability and the unfettered advancement of science, progress and manufacturing, it appears that they are ignored when it is expedient to do so.
Specific to this Post: Having read the frog-blog and clicked on the links, I could not help but notice that the frogs, and both their defenders and detractors, wrote about and posted links to information architecture sites and interaction design associations, design curricula etc. - All of which are dedicated to the social, and business relationships, interactions, interfaces, exchanges and experiences by or between "PEOPLE". One site linked to The 5th Annual Information Architecture Summit recently held in Copenhagen of all places. Isn't that the same city for which The Copenhagen Accords are named??? Not one place in the blog article, or in the comments or even on the linked web pages (that I could find) even mentioned the words, environment, ecology, ecosystem, climate change, global warming, etc. Until designers, who, in my opinion, are largely responsible for the "stuff" that industry makes, incorporate global thinking outside the parameters of intra-human experiences and begin to understand our interface with and effects upon the natural forces around us, we all just continue to add to the problems, whatever or however we design. It's not only past being about the extinction of the IDSA; it's about EXTINCTION, period. The various authors claim to be tomorrow's visionaries and they are all still thinking about PEOPLE and their STUFF, whether it's toasters or temporal experiences is irrelevant. PEOPLE and their activities on Earth are 100% responsible for where we are going as an ecosystem (notice I did not say race). We are all in this together, including the flora and fauna which condescend to share their planet with us.
Putting the two together: In order to incorporate such a sea-change in our creative behaviors, we'd need teeth to make ALL design include issues and parameters other than (solely) those considering people and money. I write that because of a question I heard from an audience member at a recent panel discussion. The designer had a position with an in-house corporate design dept. and asked the panel how he can "make a difference" in his situation where he designs what he is told to design and what benefits his employer's bottom line, even when he knows it's not a good, holistic design. He suggested that if he spoke up too much, he'd be fired - and he has kids and a mortgage. Such teeth might come from being licensed practitioners backed by an organization like the AIA or AMA, which the IDSA could be if there are any true visionaries out there. And yes, I've designed and used a lot of "stuff" during my life, but now I know better (or at least enough) to change my ways and my mind about what I should have been and should be doing instead. Does any of that make me qualified to comment here, no, but neither does it require me to keep silent and do nothing.