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TotalDesign is driven by an interest in the commonalities between divergent disciplines, from craft to sports to systems design. It builds on the assumptions and reality of a designed world, where every touch-point and experience is shaped by others. As designers it is our opportunity and responsibility to go beyond a cursory understanding of the world around us; only through deeper understanding can we hope to effect true change in our environments.

The Reality of the Human Condition?

I saw this image on fffound! this morning.

Woman sitting on plane, sleeping.

The name of this photo might as well be "The Sad Reality of Our Existence." Is this the inevitable reaction to an overdesigned world? When media and technology becomes ubiquitous, what can we do to escape sensory overload?

I look at this picture and imagine rows and rows of people trying to insulate themselves from their cream-colored airborne surroundings. And somehow I don't think noise-canceling headphones or inflatable head-rests really cut it as the savior in a new, overwhelming world. As designers, when do/did we cross the line into intrusive? And what is the price we as consumers are willing to pay for convenience?

Because when I look at this picture I think, whatever we're paying for convenience, it's too much.