Blog  frogs on the road

Sandbox Summit: Day 1

Toy action figures, transmedia and the future of play.

Make no mistake: The Sandbox Summit at MIT this week is not just child’s play. An exploration for youngsters disguised as grown up product designers, creatives, and academics, the Summit is a collaborative event focused on how media and design influence children’s education and perspectives of  society.

Blog  frogs on the road

Designers of the Future

Principal Designer Laura Seargeant Richardson will give the keynote “The Medium Doesn’t Matter” at the Sandbox Summit at MIT next week. The focus of her talk is on the increasing importance of involving play across all platforms as an important training ground for kids to understand greater complexity and introduce new ways of seeing. Laura explores how the medium won’t matter for this; it will simply be another toy waiting for interpretation, manipulation and imagination by the child.

The children in the video are creating their own ways of seeing by identifying design solutions using their most sophisticated tool: their imagination.

Blog  frogs on the road

Serious Play at the Sandbox Summit

"Children's games are hardly games. Children are never more serious than when they play."
MONTAIGNE, Essays

Children's lives are infused with technology that aid their education and transmedia entertainment, allow for 24/7 connectivity and blend their virtual and real-world explorations. With an increased digital lifestyle, children’s toys play an increasingly influential role in shaping their understanding of the world around them. To explore the impact that emerging media platforms and tech has on how children play, the MIT Education Arcade will present the 2010 Sandbox Summit®, “iPlay, YouPlay, Wi iPlay: How Play is Changing Media and Media is Changing Play,” on May 18 and 19 at the Massachusetts Institute of Technology in Cambridge, MA. design mind sat down with the founders of the Sandbox Summit, Wendy Smolen and Claire Green, to find out how toys are shaping our future creative thinkers and innovative leaders.

Blog  frogs on the road

iPlay, YouPlay, WiiPlay: frog goes to the Sandbox Summit

 

Can the Wii teach playground rules? Is an e-book the answer to the literacy challenge? What are today’s children learning from playtime and what do toy and game developers need to know to create play experiences that foster 21st century skills? As new technologies and media are embraced by younger children, it is crucial for designers to create tools and toys that will engage them while fostering creativity, education, and, of course, fun.