Blog  Beyond Mobile

Mobile Apps Must Die

 
I've written previously that the history of mobile has been a long, painful process of copying desktop computers and then sheepishly realizing that it just doesn't quite work right. This is actually the way of all progress, not just in technology. Art and music follow a similar pattern of copy, extend, and finally, discovery of a new form. It takes a while to shed old paradigms. 

Mobile apps are clearly successful and in some cases, very profitable. For me to say they MUST die appears to fly in the face of overwhelming evidence. But all things come and go, especially so in fast paced world of technology. When a paradigm shift occurs it's rarely because the old model is hated or even useless, it just can't take advantage of new opportunities. The old guard clings to their ways, angrily shouting that everything is perfectly fine, you're exaggerating!

Blog  Beyond Mobile

The UX of Data

 

In my previous article, The Coming Zombie Apocalypse, I discussed how small, cheap, web-connected devices are overturning our old-school assumptions about devices and applications. It was a general introduction to the trend, and I'd like to drill deeper in this article by focusing on a core building block of this new order: the ability to store user data in "the cloud."

I assume most readers are familiar with the concept of cloud computing, but it's a very broad concept encompassing a wide range of technologies. This article will focus on a core aspect, the storage of a user's data outside of their personal devices. This is a very disruptive shift that enables user experiences that would be impossible with only local storage, and creates a new facet of design: the UX of data.